Ryan Roden-Corrent
hire@rrc.codes | Resume | Linkedin | GitHub
Skills
Rust, C++, Go, C, Zig, Python, Linux, Kubernetes, Docker, Systems Programming, Bazel, Java, Jenkins, Github Actions.
Work
Tanium - Staff Software Engineer - 06/2019-Present
- C/C++, Go, Systems Programming, eBPF, Linux/Windows/Mac internals
- Part of the endpoint team, developing OS-level functionality
- Working on Atlas, the LLM interface to Tanium
HERE - Senior Software Engineer - 12/2016-05/2019
- Go, Kubernetes, Microservices, Internal Developer Tooling
- Onboarded internal teams to Kubernetes (transitioning from AWS)
- Adapted products to a microservice architecture
Microsoft - Software Engineer - 01/2015-12/2016
- C#, worked on VSTS (git/VCS hosting) and a git Visual Studio plugin
Open Source
| lasr | Rust | Live Search/Replace TUI | Author |
| pbls | Rust | Protobuf language server | Author |
| Godot | C++ | 2D/3D game engine | Contributor |
| Qutebrowser | Python | Qt-based web browser | Contributor |
| Phobos | D | Standard library | Contributor |
| Allegro | C | Gamedev library | Contributor |
Education
2010-2014: Bachelors in Computer Engineering; University of Florida (Gainesville)