Ryan Roden-Corrent
- hire@rrc.codes
- https://rrc.codes/resume/
- SourceHut
- CodeBerg
- GitHub
Skills
Rust, C++, Go, C, Zig, Python, Linux, Kubernetes, Docker, Systems Programming.
Work
Tanium - Staff Software Engineer - 06/2019-Present
- C/C++, Systems Programming, eBPF, Linux/Windows/Mac internals
- Developing agents to gather and expose information from millions of endpoints
- Determining what data to gather to solve problems
HERE - Senior Software Engineer - 12/2016-05/2019
- Go, Kubernetes, Microservices
- Onboarded internal teams to Kubernetes (transitioning from AWS)
- Adapted products to a microservice architecture
Microsoft - Software Engineer - 01/2015-12/2016
- C#, worked on VSTS (git/VCS hosting) and a git Visual Studio plugin
Open Source
pbls | Rust | Protobuf language server | Author |
Godot | C++ | 2D/3D game engine | Contributor |
Qutebrowser | Python | Qt-based web browser | Contributor |
Phobos | D | Standard library | Contributor |
Allegro | C | Gamedev library | Contributor |
Education
2010-2014: Bachelors in Computer Engineering; University of Florida (Gainesville)